Rusted Moss final release
Rusted Moss » Devlog
Hey everyone!
Some of you might have heard that Rusted Moss was released on Steam on April 12th.
We are also planning on putting it up on itch (We are currently fixing bugs that have been found and will upload a build that contains these patches). We haven't decided whether to use this same page or a separate one (as we've seen some games have separate demo pages, would be happy to hear people's thoughts).
In any case, thank you all for the support. We hope the final delivery lives up to the expectations the demo has set :D
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Rusted Moss
Metroidvania with creative grapple hooking and fast paced gun slinging combat set in a desolate world
Status | Released |
Authors | Emlise( formerly faxdoc ), happysquared |
Genre | Adventure, Action |
Tags | 2D, Anime, demo, Metroidvania, Pixel Art, Singleplayer |
Languages | English |
More posts
- DLC released on itchJun 25, 2024
- Accessibility UpdateAug 06, 2023
- Bug Fix - Game launching in SteamMay 23, 2023
- Rusted Moss now available on Itch!May 22, 2023
- Editor hotfix #1Sep 13, 2022
- The Level Editor Update + Bug FixesSep 12, 2022
- Audio Bug, Localisation, demo save file compatibility, Discord, and more updatesAug 09, 2022
- July hotfix #8Jul 17, 2022
- June hotfix 7Jul 01, 2022
Comments
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Yahoo!
any idea when bug fixes will be done?
We released a pretty big patch for most of the major bugs but there's still some minor ones + changes that are coming. We think we are going to be on standby for about 2 weeks while we get another patch together.
And for itch, we are discussing putting a build together for it. There's some steam stuff we'd like to pull out of the itch build so wasn't as straightforward as we'd like as the level editor is also tied up with steam workshop for sharing levels. (might need to have the level editor function more like the demo's editor...)
First time we've had such a big game so dealing with version control is a bit new and we should have been working off different branches a bit more haha :')
same page for sure, for easier demo access
so we got further from the demo made in like years ago? :O