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Ecila
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Devlog
Hotfix 2.0.2 notes
December 18, 2019
by
Emlise( formerly faxdoc )
Ecila got a small patch. Changes are: Mushrooms In start area can no longer be used to clip into walls. Removed most foreground-elements that blocked the view in forest and cliff-area. Fixed some lily...
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Hotfix
December 14, 2019
by
Emlise( formerly faxdoc )
1
Hello everyone, New hotfix released after more feedback. changes Include: Options to turn off particles. In case you have performance issue. options to simplify the barriers. Some have reported issues...
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Full game release
December 13, 2019
by
Emlise( formerly faxdoc )
6
We decided to turn Ecila to a full game, making it about 3-4 times as long. It's still completely free, and save files should be transferred. Features include: 4 new bosses. 4 new areas, with new mech...
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Major update + polish
November 24, 2019
by
Emlise( formerly faxdoc )
1
Hi everyone, after a lot of hard work we're happy to announce a large update. While the game hasn't changed much in length, we focused on making what was already here better and more varied. Here are...
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Bug fixes
November 10, 2019
by
Emlise( formerly faxdoc )
2
Thank you all for support and feedback. I've taken some time off to patch reported bugs and add some polish. Here's a list of changes. Bugs: Fixed bug where player spawns on top of hole after falling...
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Hotfix released
November 02, 2019
by
Emlise( formerly faxdoc )
Quick hotfix. Changes include: -Harder to get out of bounds -Volume doesn't lower each time you restart the game. -More intuitive leveldesign -Enemies with halos now work a bit different. -The game sa...
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