
Oneli

Your vessel invaded by a stranger.
Now it and the world it inhabits will forever feel alien.
- May you still find piece. -

Features:
- 30 or so puzzles
- Clipping trough walls
- Ghosts
Does not Feature:
- UI
- menu
- text ( kinda )
Extra info:
I'm a big fan of the games by kultisti, Daniel Linssen and NamaTakahashi, especially the puzzle platformer ones. I figured it could be fun to try and make something similar myself, so I did. Oneli is the result, I hope you enjoy it.
Credits:
- Music: A tape full of mistakes
- Sounds: soundeffect-lab
( Made in 24 hours )
| Updated | 1 day ago |
| Published | 2 days ago |
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 4.9 out of 5 stars (29 total ratings) |
| Author | Emlise( formerly faxdoc ) |
| Genre | Platformer, Puzzle |
| Made with | GameMaker, Aseprite |
| Tags | 2D, Atmospheric, Cute, No AI, Pixel Art, Singleplayer |
| Average session | A few minutes |
| Inputs | Keyboard |
| Accessibility | Textless |
Development log
- Game Released!1 day ago







Comments
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awesome game, so goddamn well polished (ive only played through the first screens).
I appreciate that refreshing the page puts you back in the hub already having the stranger’s ability, since I accidentally re-entered an area. it did mess up my time though and I got 00:10:50 because it only counted the purple area.
I really like the game mechanic and the graphic style... but the controls gave me an headache :D did you consider an alternative control scheme where the movement is not relative to the gravity of the player?
This is amazing especially for a 24hour game. great work,
Please add full screen option.
That was pretty fun!
Is there a way to increase the window size on the download version? It's a little hard to see.
Also, is there a way to reset the game after beating it? Seems like you keep the wall power after beating the game and that actually makes it harder to get to the first area, at least for me. Also I'd just like to see the beginning scene again.
very fun, i really like the jumping mechanic
Thanks, I like jumping too.
really fun, i like the simplicity, i like that sometimes you can find innovative solutions that are probably not intended, the concept is fun, the controls being arrows is abit meh but the feeling of the physics and the weight of the character feels intuitive it makes the platforming fun instead of frustrating
Thank you, glad you enjoyed it.
I think I just skiped some stages?
Nevermind, it’s lovely. I’ll try the missing stages later. Thanks!
I see, lmao. I was curious if that would happen to anyone. Hope the learning curve wasn't too steep then.
very cool!!
Thank you!!
I love the atmosphere, and the mechanics are simple and fun. It is also so polished! Insane that you are able to do it in 24 hours. I enjoyed it a lot
Thank you, I'm so happy you enjoyed it ^^
Great game! Got me scratching my head more than I expected.
Also there's this minor bug where if I barely land on one of these blocks, it won't trigger it.
Good job! I kinda knew about that bug but figured it was rare enough I could just keep it in as a little secret lol.
Finished on 01:13:37
I missed the last door, not sure if it’s intended… I don’t play puzzle games but it was very fun, you changed my mind about this kind of game.
The puzzles and the progression were implemented in a very cleaver way, good job.
I only recommend adding an extra jump button that would work on all directions. I had to stop and think every time witch button would jump.
What an elite time you got. Glad you enjoyed it, for the jump button thing, you used to be able to open doors/jump with X ( and slow the game down with spacebar ), but ended up kinda liking the more minimalist version of the game, so just went with the 4 button solution.
This is really awesome!
I felt super smart finishing the game😆
Wow, congrats. And yeah you have to be pretty smart for some of the final puzzles I think.
A lot of content considering the 24 hours and relatively simple mechanics, I'm not normally a big fan of puzzle platformers but this was pretty good! The music oddly kinda helped me feel less frustrated on some levels I was stuck on too.
Thank you ^^ It should be noted that the 24 hours of work refer to having worked on the game for 24 hours. Glad you enjoyed it.
amazing pixel art and atmosphere. really liking so far
Thank you ^^, glad you enjoyed it.